Loading Screen: Indies Failed By The Industry Fight Back
Three indies were failed by industry trends outside their control. Now they're fighting back.
Three indies were failed by industry trends outside their control. Now they're fighting back.
Hard numbers show hard truths, as we lay bare the reality of the US physical games market in 2026.
The return of naval & Titan (different Titans!) warfare is just around the corner, and it's the strongest an entry of EA's flagship shooter has looked this far into its lifespan in maybe 15 years? It seems DICE/Battlefield Studios finally learned from the past.
Immersion? Pfft, that's only about 1/6th of WoW's problems. No, seriously, we dove deep into what 'immersion' really is, and found a much, much deeper issue.
Leaders keep their jobs, devs get fired, and you get worse games.
Blizzard did a little oopsie. They left an icon in the 12.1 PTR build. That icon tells us exactly what 12.2's going to be. Welcome to Patch 12.2: The Worldcore.
New AI-powered voices for Fortnite are just the first step for Tim Sweeney's Epic Games. If he gets his way? The future is Unreal.
Days after your game goes viral, there are scores of copycat pretenders flooding game marketplaces. Meccha Chameleon was blessed with 15 million sales, but not all devs will be so lucky when it happens!
Fallout 5 is coming, so is Elder Scrolls VI, so stop worrying and listening to laid-off staff, please.
EA revived the College Football series just two years ago. They're already trying to exploit and ruin its massive, runaway success. Players fought back... they're winning.
Indie games are suffering for PlayStation's sins, as the backlash against ending physical game production rolls on.
Fans aren't happy. Ubisoft made a great remake that they like, but they're not happy. All over monetisation efforts that, on the surface, seem truly baffling!