A quick catch up of some of our great content from this week - 15th - 19th April, and some free samples to peak your interest!
Ad Free Video! Datamining go brrrrr. The Harronir. A [redacted] called [redacted] that will be very important to our very own [redacted]. And So Much More.
No Rest for the Wicked has launched, and it's no rest for the devs as they scramble for fixes to their mixed user review score, elsewhere Paradox have delayed another(!) game and the Hearthstone team have an interesting idea of how maths works.
Steam's number one wishlisted game is coming out next week, but the solo developer behind Manor Lords needs those players to listen to him - Manor Lords might not be what you're hoping for.
Ad Free Video! I've been playing The War Within. Matt has been playing The War Within. So, let's talk about how it's been so far!
Ad Free Video! After an outright degenerate weekend of testing it all night long, we found out that MoP Remix isn't what anyone expected it to be. It's way more fun, and full of surprises.
In one day, three years of work was wiped out for developers at Possibility Space, an indie team whose CEO seems to have decided that an unpublished leak to the press was so damaging that the team's game could not continue.
Ad Free Video! 50+ MOUNTS! A massive stack of recolour transmogs, and a MoP Remix update or two.
For the first time since before the War of the Ancients, the elves will (apparently) be united as one. What does that mean for Silvermoon and Quel'Thalas? A whole lot.
Everyone agrees, there will be no more Dead Space as Motive are now at work on Battlefield or Iron Man games. But where the internet is aflame is on the how and why - with it becoming a matter of semantics on what exactly constitutes development of a game and how success is defined.
One of Diablo 3’s Systems Designers says that Blizzard couldn’t make Last Epoch. Thanks to a breakdown video from Andrew Chambers, not only do we understand how Diablo couldn’t match Last Epoch - we can start to understand why it probably never will.
Ad Free Video! Here’s a quote from GDC: "you can say, 'Okay, we are exploiting, you know, child labour, or..." - to which we say sorry, Roblox Studio Head Stefano Corazza, there is no good sentence that can follow that or!
“Facing The Witness is not the end of Destiny 2, and it's definitely not the end of Destiny” are the strong words of executive creative director Luke Smith as Bungie has stunned critics and fans with the first reveals for The Final Shape Expansions.
In a shock move, just over a year after the explosive break up of Netease and Blizzard that saw teams disbanded, insults hurled and a statue destroyed - Blizzard games will be coming back to the Chinese market.
Primal Storms: the old-yet-new levelling hotness? I'd say so, but with a few caveats.
With a spreadsheet and a dream, I set out to fix my loading times. I succeeded. Now, I can help you fix yours.
Here’s a quote from GDC: "you can say, 'Okay, we are exploiting, you know, child labour, or..." - to which we say sorry, there is no good sentence that can follow that or. When you’re trying to spin Child Labour Exploitations as a good thing, you might be on a losing battle.
Xal'atath, the Harbinger, residing within the Blade of the Black Empire, is responsible for a lot more than we know. While the world moved around greater forces, she has always known which domino to push to further her own end - bringing us to ours.
A Paradox published title is ending updates six months after release. Cities Skylines II has been the headlines, but there are trends beneath the surface that suggest Paradox are failing in their role as stewards of their games and developers - which means a worse experience for you, the audience.
As everyone expected, turns out that after the middling response to their big box launch for Suicide Squad, Rocksteady are now stuck trying to deliver a Live Service proposition that doesn’t play to any of their strengths. The Joker may be here now - but no one seems to be laughing.
After a bumper year so far - and a summer that's starting to fill up - April is a relative breather of a month with time to catch up, but that doesn't mean there aren't a whole range of good games coming out.
Elite Dangerous' new experiments with monetisation have players on edge, and accusing Frontier Development of going back on their word - while an Indie dev publishes their game demo, then pauses development all in the same day, because the industry simply isn't funding projects right now.
Ad Free Video! At first glance, it just looks like another WoW enemy. Some fella we'll melt for a quest and never think of again. But it's anything but that! From WoD to the Everbloom to Dragonflight; a story is building, and here, Blizzard are putting their foot on the accelerator.
Ad Free Video! 15 - The number of years of player content, now made inaccessible as LittleBigPlanet 3 gets removed 0 - The Amount of Censorship Stellar Blade has announced 3 Years, 7 Months and 4 Days - The time between Brackey's Last Video and his latest as he returns to Gamedev tutorials!
Two money focussed stories for you today - Steam have closed loopholes around refunds as they try to get an industry trend under control while Call of Duty have opened a can of worms as they add monetisation that doesn't just encourage you to spend, it wants you to get your friends involved too.
With a dedicated vision that’s resonating with audiences and a flurry of post launch updates, in just a week No Rest for the Wicked has already started turning things around from a messy launch.
The Fallout TV Show is wrecking modding platforms due to surges in popularity, Brackeys has returned to gamedev tutorials in the wake of Unity's very public disasters and Atari are resurrecting the Infogrames brand - which statistically at least some of you remember.
Ad Free Video! Embracer Group is functionally dead. The company that became Embracer Group in 2019 grew from acquiring the wreckage of THQ, and then springboarded into one of the biggest games companies in Europe by spending the next four years acquiring developers and IP. Now it's all collapsing.
Ad Free Video! This might be Blizzard’s best pre-patch event yet - here’s when we believe it is, what it is, and everything you can earn from it (so far).
Today, Playstation shows us they have no plan for the future of their libraries of User Generated Content, while Stellar Blade's PR team have managed to turn victory into even more victory by careful framing of what audiences think censorship means.
Ad Free Video! In one day, three years of work was wiped out for developers at Possibility Space, an indie team whose CEO seems to have decided that an unpublished leak to the press was so damaging that the team's game could not continue - and that he needed to shut the studio down immediately.
Management frame the breakup as a glorious next step towards an idelological goal - but the fall of the Embracer Group as a result of their own hubristic desires is an object lesson for other publishers that the growth model they followed has no good end.
A quick catch up of some of our great content from this week - 15th - 19th April, and some free samples to peak your interest!