Loading Screen: The Games Industry Is Living In The Past
New updates for decade-old games. The games industry's solution to a growing problem is here.
New updates for decade-old games. The games industry's solution to a growing problem is here.
More and more fantastic games are being released every year, and as such, it's increasingly difficult to stand out from the crowd. Many thought Steam was supposed to have all the answers, but it's buckling under the weight of the industry's expectations!
Selling a costume could be very expensive for new games, as SKG think they have F2P in their sights.
June is for kicking back and enjoying some really cool-looking games, from the biggest AAAs like Star Fox, to AA oddities like Fatekeeper, all the way to the weirdest-looking indies like Denshattack!
Per one CEO, "We've been a little bit too romantic" about long-term jobs in the games industry, but the cost to games might be dear.
Post-Pandemic lockdowns, SEGA had a plan. They were going to make 'SUPER Games', everyone would buy into these live games, and profit would be plentiful. HYENAS was the first of these projects and died. 5 years later, the whole initiative is dead.
According to the man who helped build Steam Labs, there's just no good way for you to find games and buy them.
Third time's the charm? Not quite for the SKG movement as their Californian efforts continue inching towards a legal reality, fending off repeat efforts from the ESA to foil their efforts there. It's a marathon, not a sprint.
Marathon stumbled out of the gate, Destiny's latest expansion was delayed and then outright scrapped... where do the once-prolific developers behind Halo, Destiny & Marathon go from here if Sony will even give them another chance!
With thousands of layoffs, we should be in a golden age for indie developers thriving. So why aren't we?
The real Destiny Killer was inside Bungie all along.
Subnautica 2 is a massive success! But that's bad news for Krafton, who will be making a massive payout as a result.