Creative Assembly Are Trying Something New
Creative Assembly are taking a leaf from Paradox. Your feedback will shape the next Total War games.
Creative Assembly are taking a leaf from Paradox. Your feedback will shape the next Total War games.
Cloud gaming has been repeatedly raised up by executives across the industry as "the future" for nearly TWO decades (remember Gaikai?!). Now, with hardware prices skyrocketing, can cloud gaming "platforms" find a path to carving out a meaningful corner of the industry?
The gold rush of games starts now. The biggest AAA games, the smallest indies, all competing for your attention. Let's dive in.
PlayStation have told investors and the press that they don't think there'll be any business impact from their decision to end disc production.
Blizzard accidentally spoiled the end of 12.1, and in the process, showed some stage direction that got everyone real, real mad. Oops. We should talk about the PTR always spoiling things.
There are more AI games on Steam than ever, but the successful ones? They have to downplay the tech to get you on board.
RuneScape was becoming one of the most heavily monetised games of its kind. Then, last year, Jagex announced they were gutting almost all of the dark patterns at play, replacing them with... nothing? Today, to no surprise, profit is down. Will they hold their nerve?
"RuneScape revenue is down quite a large chunk." In the wake of killing hated MTX, Jagex hasn't turned things around... yet.
Xbox didn't kill Double Fine. All they did was leave them to fend for themselves with limited resources and no support. Very different.
Even for genAI work, this is some top-grade slop... yet Epic's Tim Sweeney is proposing it's the future of Fortnite? Really?!
For 24 hours, Xbox players couldn't access their purchased games, and it turns out it was all Microsoft's fault.
Art imitates life, as Meccha Chameleon's devs just lost their Discord to an impersonator while fixing malware in community maps.